I've played occasional snooker matches for several years now and still learned a bit from this software manual. Not only are all instructions for installation and play covered in respectable fashion, but there is considerable background and other information included on the game of snooker and real-life play of the game as well. Hard living in the nineties.Documentation for the game is surprisingly good and complete, considering the game's intuitive interface. When in the mood for a full match, I then reach for the CD. When feeling particularly lazy and in the mood just for a few practice shots, I just run the demo. Nonetheless, strange as it sounds I actually keep two "installations" on my hard drive: one of the game proper and one of the demo (which does not require the CD to play). In that respect, it is somewhat burdensome to always have to fetch the CD to shoot a few strokes, but no less than with any other game, and Interplay can hardly be blamed for using the CD as a simple form of copy-protection. The game cannot be played entirely from the CD, nor can it be played exclusively from the hard drive with no CD. Installation for the game is relatively headache-free, and takes up only about 3MB of disk space. Like its predecessor, a top player at the game, Steve Davis in this case, shows up in instructional videos on the CD. Well, that same game engine has now been reincarnated in Virtual Snooker, the latest billiard offering from Celeris/Interplay. Sporting nice high-res graphics, a simple interface, and excellent physics modelling, it brought a fresh face to a game that had been stagnant on the computer game scene for awhile. Last year saw the release of Virtual Pool, one of the best pool simulations to come down the pike in a long time.
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